Social Media Strategy

Recently I was asked to give a talk about social media. Many companies are interested in this buzz-compliant, over-hyped topic. At every conference in the gaming world, there are a few lectures on social media. All of the ones I have attended have a simple message: if your company is not on Facebook or Twitter, you’re not in the game. Then they talk about how wonderful these two services are. However, if your social media strategy is simply to sign up to Facebook and Twitter, don’t bother. That strategy will fail.

These two sites may be part of a strategy but they are only a part of a tactical implementation of the a social media strategy. The reason this poor strategy is so common is in my mind the lack of understanding of social media. My simple definition of social media is that social media is a form of communication or conversation.

The problem with the term social media is that it’s an overloaded word, and can mean different things to different people. In fact, there are different categories of social media. Gartner defines four categories. Social networking is all about connections and relationships. You connect to people and establish relationships, often categorized. Facebook is an example of this. Social collaboration is all about sharing ideas using tools like blogs, wikis, and IM. Social feedback is about user recommendations and ratings. Many sites provide functionality for this. Social publishing is about getting your content out there. Blogs, Twitter, Facebook, and YouTube are examples.

What’s new with social media is that we now have new tools for one-to-many and one-to-one communication. Individuals have the opportunity to express themselves and be heard. But when thinking about this conversation, the trick is to think analog. Imagine if you take all the tools and technologies away. Instead of using Facebook, you’re just letting your friends know what you are doing and you are showing them pictures and inviting them to events. Instead of reading a blog, you are reading an article right now. Instead of IM, you are having a conversation. Just use the normal words and forget technology and tools. Then it’s easier to get the real meaning of social media.

Thus, a better social media strategy is to plan what the communication should be about – that is the part you can control, at least partly, and who should be responsible. This might be deciding the content offered, what type of tweets to send, what type of articles to put on your corporate homepage and how to communicate, how to get followers etc. Once the strategy is clear, it needs to be implemented by a person or persons that are responsible.  The third part of a social media strategy is to listen. This is the key. Since social media is communication you have to listen. It is not a one-way broadcast communication.

It is also important to realize that this communication is ongoing. You might need plan the strategy and implement it in the beginning but don’t expect the task to end any time soon.

Companies that have call centers can give this responibilty to their phone workers. This might actully have the benefit of reducing cost, since one person can only take one conversation using the phone, but can handle mutliple threads of communcation through Twitter for example.

Having defined the conversations, then you choose tools. Facebook and Twitter are important but social media also has many other tools. Blogs like WordPress provides, photo services like Flickr, bookmarks services like Delicious, wikis for collaboration, and so on. Indeed, there are more tools in the Conversation Prism than you think, and many of these you’ve probably never heard of.

The important part of creating a social strategy is to think about the conversation – just ignore the tools. Companies have one-to-one communication with their clients, how should they organize the conversation. And like in so many cases with technology, we must learn to walk before we learn to run.

Your Friends online may not be so Human

What is the future of social networks? Many try to predict how the online networking space will develop in the coming years. Now that people have more or less built their Facebook community and finished adding the last of their school classmates of past, all relatives, and even the people they don’t actually know, a new type of friends can be added: software bots. Gartner predicts that by 2015 at least 10% of your friends will be non-human.

It might not be much of a competition to your lost school buddy that constantly has to tell his friends on Facebook what he thinks of everything. Software bots are computer programs that do automatic tasks. These might be used by corporation to promote brands and send out relative material and promotions. Indeed we are seeing some of this already as marketing systems can post to social networking sites. However, as bots get more cleaver they will know your habits, likes and dislikes. They will learn how to push stuff to you.

Search bots might actually be useful in this case. Software agent that runs day and night, scans all news sources for information that the agent has learned that you want. And in the morning you will get your search results or “newspaper” exactly as you like it. Sport news will feature only the teams you like and will not contain stupid sports that you don’t even understand. Unless of course the news is about how stupid the sport is. Business news will cover the industries you like and, importantly industries you don’t normally pay attention to if only the news is somewhat relevant to your preferences. This is not so much about filtering, it’s about matching your preferences using “contextual discovery”.

We are also seeing more advanced software that scans social networks for relevant communication. As these systems get more cleaver they can pick up information and respond to the them. And as predicted engage in a communication with the user.

The interesting questions is: will these non-human friends pass the Turing test?

Lottery 2.0 – The Next Generation Lottery

Fourteen years ago this month the first legal lottery ticket online was processed. With the emerging web in the mid-1990s, few lotteries saw a potential to offer lottery and sports betting products to its players. Iceland offered sports betting to the public as early as November 1996 with Finland following shortly there after. Despite the success of these lotteries as well as the other Nordic lotteries, most lotteries in the world have not even today, 14 years later, taken the steps to move their products online. But this is changing. The future of lotteries is online. It is time for the state run lotteries to adopt the next generation lottery products and go online. Lottery 2.0, the next generation lottery.

Lotteries were among the first companies to offer networked solutions. The true revolution came with the online retail terminals allowing instant purchase of tickets and digital processing at the speed of light. However, these systems are proprietary, non-standard, expensive and limited. While they work fine for ticket processing, they are not capable of offering the new generation of entertainment games. And this is where the web comes into play by using desktop computers, laptops, netbooks, tablet, and smartphones.

Now is the time for online. The players have moved online where they spend time playing games, reading news, books, communicating and collaborating. Any digital medium that uses physical distribution is bound to lose to the global network. With this form of medium comes a huge opportunity. Basically this is all about two things: entertaining games and socializing.

The new games are not about tickets. They are about entertainment. They are also about playing together. As an example, sports betting is very social. The moment of the game, anticipation, winning and loosing, sharing experiences. Nobody wants to watch the final alone. The same applies to the games. People share their passion for the game, for the risk and for the winnings.

My company, Betware, started building enterprise lottery solutions in 1995, or fifteen years ago. This system was built ground up as a lottery system. We have over time carefully added to this new solutions following strong design discipline that has never compromised our design philosophy of good software design. We have a world-class product, and in my mind the best lottery enterprise system on the planet.

The world has changed (#twhc). Lotteries, state owned or private companies with licence to offer legal wagers need to move to next generation of games. These games are online where the new generation of players are. The opportunity is now.